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  <url>
    <loc>https://www.miaesparragoza.com/scad-x-harbor</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-09-10</lastmod>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/scad-x-harbor/weeks-9-10</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746137436977-6LMGXWKMU9FP2XYIGO4C/week9%2B10_LastJadeScaleShader.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Weeks 9 + 10 - Last week's version of Jade Scale Shader  (FX by Yilin Zhao  Lighting by Zane Kidwell)</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746137437860-3Z7ANL6LMRA7BEO4360K/week9%2B10_NowJadeScaleShader.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Weeks 9 + 10 - This week's version of Jade Scale Shader (Compositing by Veronica Ramirez)</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746137644964-SXHAEOXQ1SX6PPR9PN2B/week9%2B10_LastBranchShader.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Weeks 9 + 10 - Last week's version of Tree Branch Wood Shader</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746137645064-F4XMDVWZ29AWUU9UT7JL/week9%2B10_NowBranchShader.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Weeks 9 + 10 - This week's version of Tree Branch Wood Shader</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746137776432-B7GP462MEN0FGZHV5KYA/week9%2B10_TextBoxSettings.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Weeks 9 + 10 - Text Box Settings</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746137780669-CDBYTW31P90PVFPVYD7G/week9%2B10_TextBoxExample.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Weeks 9 + 10 - Ambient Occlusion / Wireframe Render with Text Box Example</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/scad-x-harbor/week-8</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/cc1ae2af-115f-4ecc-8e84-21c3c686f3e2/week8_BranchShader.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 8 - Make it stand out</image:title>
      <image:caption>Wood Tree Branch Shader - I edited the tree branch shader's displacement by using the cavity texture map that had more detail to address the feedback of the low quality of some areas of the branch - I also lowered the roughness of the shader, but I ended up asking Veronica Ramirez in comp to turn down the specularity Lighting and Matte Painting by Zane Kidwell FX seen by Yilin Zhao Compositing by Veronica Ramirez</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746137062675-WRTMS8AAOXEVQ3ATXF8K/week8_S3_SmoothRing.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 8 - I also smoothed out the Ring's bevels to match the smoothness of the Bvlgari Ring.&amp;nbsp;</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746137065234-S1YCGAQAWCM3NYVCXL5Z/week8_RingBevelRef.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 8</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/scad-x-harbor/week-7</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746131232548-ET4XTD5S58DXIFYCD4DO/week7_S1_RotateCurves.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Shot 1 Camera: Rotation Animation Bezier&amp;nbsp;Curves</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746131232597-NVP9M7UVDO4117LYQJOB/week7_S1_TranslateCurves.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Shot 1 Camera: Translation Animation Bezier&amp;nbsp;Curves</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746135468810-Q2GQDOZLIZ30Z3K0NKP4/week7_S2_RotateCurves.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Shot 2&amp;nbsp;Camera: Rotation Animation Bezier&amp;nbsp;Curves</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746135472461-L4E61D4HQTFCT6XE2VXG/week7_S2_TranslateCurves.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Shot 2&amp;nbsp;Camera: Translation Animation Bezier&amp;nbsp;Curves</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746135632141-EFO37P2UGUWJBQ0MUF5G/week7_LastJadeShader.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Jade Shader from Last Week</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746135637251-078KZNGHCZHDUWHJQH92/week7_NowJadeShader.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Jade Shader now  ( Increased subsurface quality + added displacement map + more refining )</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746135647203-CESUKGJ2RN2KWQDWKFQ2/week7_LastJadeScalesShader.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Jade scales shader earlier this week</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746135659199-DL4FMRSKEIVYPG9DL0GL/week7_NowJadeScalesShader.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Jade scales shader now</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746135872165-PMO8R84WP7AQ3HX0356O/week7_LastGoldShader.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Gold Shader from Last Week</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746135877732-RQK343CH750JZLRPWBYM/week7_NowGoldShader.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Gold Shader for Week 8&amp;nbsp;  ( Added displacement map + slight refining of settings )</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/791e4289-11bf-4dc8-a949-0ffd84a149db/week7_UpdateBranch.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 7 - Make it stand out</image:title>
      <image:caption>Tree Branch for Week 8 ( decreased the roughness value + fixed issues/artifacts + worked on bump/displacement quality)</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/scad-x-harbor/week-6</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746130232682-OD7KKF2ETS96BS2FLWR5/week6_JadeEarlyV.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 6 - Early Version:&amp;nbsp;Jade Shader</image:title>
      <image:caption>(Contributions by Professor Gaynor and Zane Kidwell based on lighting changes)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746130231634-NI63XCWN3TRVS27IZGU0/week6_JadeLatestV.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 6 - Latest&amp;nbsp;Version:&amp;nbsp;Jade Shader</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746130414839-BZ35UB79Z0CHU1AIRC1K/week6_BranchLatestV.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 6 - Latest&amp;nbsp;Version:&amp;nbsp;Branch Wood Shader</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746130469652-7O6FOTYJB7MNBQRL2G5Z/week6_BranchUVArtifact.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 6 - UV Artifact to Troubleshoot</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746130644604-SZVV83ADUXCLQLW1H6NE/week6_GoldLatestV.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 6 - Early Version:&amp;nbsp;Dragon Gold Shader</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746130640753-IXQDIVQLL8HQ52DJ85JK/week6_GoldEarlyV.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 6 - Latest Version:&amp;nbsp;Dragon Gold Shader</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/scad-x-harbor/week-5</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746129294819-KGA5UQLRPFYG6FV3IVOO/week5_ProjectionTexMap.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 5 - Baked Texture Map from Maya (Courtesy of Professor Gaynor)</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746129289199-JSIP1TDU83R4KF2E4T6K/week5_ProjectionOriginalPhoto.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 5 - Original Photo (SCAD Student Center)</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/48993156-ac15-4184-af37-304bfcc0c066/week5_ProjectionEarlyTestRender.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 5 - Make it stand out</image:title>
      <image:caption>Early Test Render using Projection Texture (To be blurred by Depth of Field)</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746129452392-XSZIUMA2ICXMFVZFRFJ9/week5_RingOGTOPO.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 5 - Original Topology</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746129452657-GKXWCY509DNAPPBIBL8H/week5_RingReTopoandSub.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 5 - New Smoothed + Subdivided&amp;nbsp;Topology</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/110cafdc-7799-4ef7-8def-0e97eb7d1931/week5_RingRetopoRender.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 5 - Make it stand out</image:title>
      <image:caption>Render of Ring using Revised Topology The beveled edges definitely improved the realism of the Ring’s reflections.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/scad-x-harbor/week-4</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/b3c767ba-3e86-46bd-9a33-53dd0be60ede/week4_ringStillRender.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 4 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746128242355-WMCUQPH5ZD5K4WC2XCNW/week4_ringBvlgariRef_1.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 4</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746128249295-H0TJAP174YVC1ATUY3SQ/week4_ringBvlgariRef_3.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 4</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746128248592-D9O3ZY6FX09CJMANFBW2/week4_ringBvlgariRef_2.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 4</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746128426668-6F1ULIZ5NBBAHTYH340F/week4_JadeRef_2.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 4</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746128427106-YV9T4WK7Y8TB2DSIMXFF/week4_JadeRef_1.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 4</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746128426451-KHM6QECGLVNIBQJ5WTPF/week4_BranchRef_1.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 4</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/148d0ee1-6185-44a8-a524-b78ce150564c/week4_RingRetopo.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 4 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/scad-x-harbor/week-3</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1745518885675-X3TL79ZR7VV4TH4T9Q76/week3_DragonBFRemodel.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Before Retopologizing</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1745518852745-LVPEFBZJLHVXLQGGL1BJ/week3_DragonAFRemodel.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - After Retopologizing + Subdividing</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1745523095935-MHSKN4P78JN9GQIF9JQD/week3_woodRefSuggest.jpeg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Wood Suggested for Main Reference</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1745521087206-8E3YOXP47FC3S5IXCWRT/week3_DrifTex_1.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Driftwood Texture Option #1</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1745521087598-4UGTH21O9FP8QBS962GJ/week3_DrifTex_2.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Driftwood Texture Option #2</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1745534131182-7JLUVJKRPB48DF06SUI7/week3_JadeTex_1.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Jade Base Color Option #1</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746125586546-3O3ZTRNPDXYEXLW0E4L8/week3_JadeTex_2.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Jade Base Color Option #2</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746125855201-2MWVSY2LEXABEQUTJMWW/week3_JadeDragonMaya.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Jade Shader Version #1 (Maya rendered in Arnold)</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746125856758-0G9VXYE9MFK5UDRGLBV5/week3_JadeDragonHou.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Jade Shader Version #2 (Houdini rendered in Arnold)</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/04c119fd-5d1c-4094-9c30-4ae76c6f3f16/week3_DragonJadeRef.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746126385193-259S4476KCG2S57KHW1U/week3_woodRefSuggest.jpeg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Reference</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746126390850-WMTGY21D1YIY38F3PWX6/week3_TreeBranchSourceSS.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Source:&amp;nbsp;https://www.fab.com/listings/a96d6502-ba74-4974-b858-0f9eaac61be6</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746126584484-OH5KGIP7XKWN4N3LV5VP/week3_DiamondRef.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Reference</image:title>
      <image:caption />
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1746126584292-R2571FVP9M0WZSEMDL1G/week3_DiamondIORRef.gif</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 3 - Diamond IOR Values Reference</image:title>
      <image:caption />
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/scad-x-harbor/blog-post-week-two</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742928074469-K921NN2F5NXJ5MSUDYXN/week2-lightingmoodboard.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742928074239-ZQ5RX60G4VFP2BYPX37U/week2-shadingreferences.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/5f15ad61-c7b2-4929-9688-33a881a0d415/week2-locscouting.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2 - Make it stand out</image:title>
      <image:caption>Scouting done by Veronica Ramirez</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742951850897-PWBNLHZ7CT7J4Y85G8BP/week2-lookdevRef-v1.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742951847715-JYW2Q4VOM13VXICZ9BO7/week2-lookdevRef-v2.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742951962134-GH0PGIW0E7SVFWF97HEY/week2-lookdev-quilt-v1.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742952029929-SGH1ACO7YKSKJYKHOQ3D/week2-lookdev-diamond-v1.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742952029927-XBBB83BNKEYZY28FQ940/week2-lookdev-gold-v1.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742952039961-SAKNN8B6T2BCYAXACCA5/week2-lookdev-wood-v1.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742952036698-HTXJZ8D8NM2L7IGK8DEB/week2-lookdev-stone-v1.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742952035863-P31ZDLLXVH9RCL00UZEZ/week2-lookdev-jade-v1.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1743613779519-53Q34WNEVOQCO14ZU3MT/week2-lookdev-quilt-v2.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1743613777400-RD7JXN2EL8D9LCBMEPF9/week2-lookdev-diamond-v2.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1743613777220-EG8ZZSKFD6R6KEP7RBCA/week2-lookdev-gold-v2.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1743613784908-REHTBKTU8DAGXBVCE6IK/week2-lookdev-wood-v2.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1743613783694-059DYVJAW7K83EPCVFA1/week2-lookdev-stone-v2.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1743613780347-GOB3RXDRG5G1TG5WBTGQ/week2-lookdev-jade-v2.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1743613868746-RPSO1CDQ5F36BI2AZ0BW/week2-lookdev-diamond-v2.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1743613867207-QZ1PAYK7YJ7R1OXV7J30/week2-lookdev-diamond-wrongbevel.jpg</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 2</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/scad-x-harbor/blog-post-week-one</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742926405216-PIIER0JO5RG39J2W8ANX/week1-zane-storyboardP1.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 1</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1742926405556-6HW5MBEMYUFPPD319UKZ/week1-zane-storyboardP2.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 1</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/f2b2336f-6570-408b-869a-ae10fb14896d/week1-lookdev-firstmoodboard.png</image:loc>
      <image:title>SCAD x Harbor Picture Company - Week 1 - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2026-03-30</lastmod>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-21-rendering</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-03-30</lastmod>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-18-19-20-rendering-tests-applying-group-critique-and-environment-development</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-03-24</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/4766988d-cf59-4f66-9f3f-db0bf50b8bfc/rocks_ground_04_diff_4k.jpg</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 18 + 19 + 20: Rendering Tests, Applying Group Critique, and Environment Development - Make it stand out</image:title>
      <image:caption>Rock Base Color</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/011c7c8d-cb6e-44eb-99d5-80631c7c6ef7/rocks_ground_04_rough_4k.jpg</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 18 + 19 + 20: Rendering Tests, Applying Group Critique, and Environment Development - Make it stand out</image:title>
      <image:caption>Rock Roughness Map</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1a73f74a-f11d-4818-adb4-e10997950146/Screenshot+2026-03-24+123308.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 18 + 19 + 20: Rendering Tests, Applying Group Critique, and Environment Development - Make it stand out</image:title>
      <image:caption>New Grass Model</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/2eb2240b-2e0d-488a-a896-c35326f049a7/Screenshot+2026-03-24+123340.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 18 + 19 + 20: Rendering Tests, Applying Group Critique, and Environment Development - Make it stand out</image:title>
      <image:caption>New Grass Model combined with Rock</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/c9bdb521-fa79-40cc-8c3d-52ec3e1d4ecd/Screenshot+2026-03-24+135846.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 18 + 19 + 20: Rendering Tests, Applying Group Critique, and Environment Development - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/edac22ca-dbe6-4710-bcb9-52e59afed1f3/Screenshot+2026-03-24+135921.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 18 + 19 + 20: Rendering Tests, Applying Group Critique, and Environment Development - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-16-17-75-deadline-rendering-terrain-look-development</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-02-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/42cca1de-e733-42ec-b979-a5da43370f89/Screenshot+2026-02-22+173645.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 16 + 17: 75% Deadline Rendering + Terrain Look Development - Make it stand out</image:title>
      <image:caption>I am no longer creating the texture in COPs, I created this procedural slope mask in material X using the world normal and separating the Y values to create a mask based on the steepness of different areas of the landscape.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/c202da7a-8b3d-4228-bd48-3d781c181708/Screenshot+2026-02-22+193220.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 16 + 17: 75% Deadline Rendering + Terrain Look Development - Make it stand out</image:title>
      <image:caption>Slope Mask Result to Mix Snow + Rock</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/cb5e8936-c88f-4962-b7f7-7b6c81f753ce/Screenshot+2026-02-22+193531.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 16 + 17: 75% Deadline Rendering + Terrain Look Development - Make it stand out</image:title>
      <image:caption>Tree Mask using Height Field Project Node - can project geometry onto the heightfield to create a mask</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/11cc6c3c-e649-4e09-8268-1581db6ad270/Screenshot+2026-02-22+193620.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 16 + 17: 75% Deadline Rendering + Terrain Look Development - Make it stand out</image:title>
      <image:caption>Around Trees Mask</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/868c90a9-ff1f-40f2-9f6e-fc0be21d7767/Screenshot+2026-02-22+193642.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 16 + 17: 75% Deadline Rendering + Terrain Look Development - Make it stand out</image:title>
      <image:caption>Scatter Points created from Around Trees Mask - used for spawning rocks and shrubs</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/aaca91ff-7fdd-439d-9a5d-576fbc3a71af/Screenshot+2026-02-22+193713.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 16 + 17: 75% Deadline Rendering + Terrain Look Development - Make it stand out</image:title>
      <image:caption>All Foliage Mask created with Height Field Project Node</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/ea84eb50-da16-49ca-a719-f791ede37188/Screenshot+2026-02-22+193824.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 16 + 17: 75% Deadline Rendering + Terrain Look Development - Make it stand out</image:title>
      <image:caption>All Object’s Border Mask</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/7b61ebda-a026-4b85-aa09-51c8bccaf37a/Screenshot+2026-02-22+194211.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 16 + 17: 75% Deadline Rendering + Terrain Look Development - Make it stand out</image:title>
      <image:caption>Changed setting in the Height Field Project - maximum ray distance ( project based on object distance from heightfield ) decreased to below 1 for only the geometry that actually interacts with the height field</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/81f8d8b2-3575-44c4-9a34-a16a52e25265/Screenshot+2026-02-22+194826.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 16 + 17: 75% Deadline Rendering + Terrain Look Development - Make it stand out</image:title>
      <image:caption>Result of Noise Added around objects based on Previous Mask</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-15-environment-improvements-optimized-rendering-setup</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-02-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/47205589-9737-4273-a55a-4869a53b7e6a/Screenshot+2026-02-08+125131.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 15: Environment Improvements + Optimized Rendering Setup - Make it stand out</image:title>
      <image:caption>Per Scene Cameras Node Organization</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/306bbddf-b604-4fa8-a3f3-72a64e7d8319/Screenshot+2026-02-08+130129.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 15: Environment Improvements + Optimized Rendering Setup - Make it stand out</image:title>
      <image:caption>Cameras spread throughout the scene can slightly be seen in this screenshot, all locations were referenced from environment map our Director Hannah provided me</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/3a6a0810-9890-4415-93cd-36087254ff03/Screenshot+2026-02-08+125103.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 15: Environment Improvements + Optimized Rendering Setup - Make it stand out</image:title>
      <image:caption>New Stage Import system for rendering with Karma in Solaris, based on images below</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/2f54d656-a3a8-4a06-b6be-35315372716e/Screenshot+2026-02-08+125328.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 15: Environment Improvements + Optimized Rendering Setup - Make it stand out</image:title>
      <image:caption>Per Scene Asset Grouping Node Tree</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/57c848c6-a538-4259-bd52-61a8db3fb05b/Screenshot+2026-02-08+125401.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 15: Environment Improvements + Optimized Rendering Setup - Make it stand out</image:title>
      <image:caption>Example: Bounding Box that groups the tree models from Scene 1, repeat for each object + scene</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/e6f0c5ac-f3f3-443d-8e15-acc1562ee5a8/Screenshot+2026-02-08+124939.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 15: Environment Improvements + Optimized Rendering Setup - Make it stand out</image:title>
      <image:caption>I also helped my teammate Benji, who is doing the Look Development for the environment assets, a little with some troubleshooting when an issue happened when applying the tree textures after I had optimized the Solaris importing. Since they are brought in differently, the numbering of their pieces also somehow got switched around so Tree 1 is no longer obj_0 in the stage. Which this photo helped us realize that the red material was not being applied to the Tree 1 model which is the one with the wide base.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/2bbeed1a-ef9f-4fd1-82df-b569f6c3aa96/Screenshot+2026-02-08+130742.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 15: Environment Improvements + Optimized Rendering Setup - Make it stand out</image:title>
      <image:caption>Assign Material Set Up for Look Dev to Customize in Stage: each asset model can be assigned a separate material but are brought in as packed groups by scene.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-14-camera-imports-and-placement-environment-development</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-02-02</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/87193074-2919-46f6-8796-2e18088ec1b2/Screenshot+2026-02-01+at+9.50.14%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/6801a220-af3f-4ad5-b67d-256ba94998bc/Screenshot+2026-02-01+at+9.37.46%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development - Make it stand out</image:title>
      <image:caption>Camera Import Node Organization in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/70d1f8ee-18ab-4f0c-a5b2-7a6faacbf094/Screenshot+2026-02-01+at+9.39.18%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development - Make it stand out</image:title>
      <image:caption>Camera List in Houdini VP</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/14dba9f3-5653-48df-b70d-da43a16fdf1f/Screenshot+2026-02-01+at+9.41.00%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development - Make it stand out</image:title>
      <image:caption>Mask Export Node Organization - based on height field mask nodes that export the masks as attributes that can be isolated with blast nodes that delete everything but the mask attribute</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/7cd328b1-5bd3-40d5-80ac-328d94aa68dd/Screenshot+2026-02-01+at+9.42.17%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development - Make it stand out</image:title>
      <image:caption>COPs Node System - imports the slope mask attribute and turns the geometry into just a 2D mask layer - then noise is layered into the mask to create the snow on the flatter surfaces and rocks on the hilly areas</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/0001a93a-c47a-415e-936c-c1ca90918a0a/Screenshot+2026-02-01+at+9.43.10%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development - Make it stand out</image:title>
      <image:caption>Slope Mask Atribute brought into COPs</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1faba9bb-3c6a-4df6-a98f-0bf95ecd67b3/Screenshot+2026-02-01+at+9.43.20%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development - Make it stand out</image:title>
      <image:caption>-&gt; Black and White Slope Mask</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/9645b996-629a-4237-92a7-7272b8b0212c/Screenshot+2026-02-01+at+9.43.37%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development - Make it stand out</image:title>
      <image:caption>Current Rough First Draft of Snowy Rock Texture - I plan on trying to add a layer of 3D snow in Houdini and having the heightfield be a purely rock / dirt layer</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/4de9fc92-1c05-42bb-883c-fe6642f4f4b6/Screenshot+2026-02-01+at+9.45.32%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development - Make it stand out</image:title>
      <image:caption>Shrub Model 1 of 4 found from Fab Marketplace</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1770002528866-QFYBE9URW8LILA90HIBK/Screenshot+2026-02-01+at+9.45.43%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1770002524491-12HSMV5OGSPC5IQRWWOC/Screenshot+2026-02-01+at+9.48.30%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 14: Camera Imports and Placement + Environment Development</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-13-camera-tracking-export-environment-development</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-01-26</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/50b93a08-6898-438d-9e93-09439ecdefa1/Screenshot+2026-01-25+at+10.34.23%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 13: Camera Tracking Export + Environment Development - Make it stand out</image:title>
      <image:caption>Camera Exporting and Prepping Work in Progress Spreadsheet</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/dcb5d343-8fdc-4606-839c-047392977c22/Screenshot+2026-01-25+175652.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 13: Camera Tracking Export + Environment Development - Make it stand out</image:title>
      <image:caption>Updated Environment Node Tree Organization in Houdini</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/407f33c7-4a0a-4fc5-ae79-24040732162e/Screenshot+2026-01-25+175503.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 13: Camera Tracking Export + Environment Development - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/f16aebe9-ca2f-4ca1-8e1b-cac3a0618680/Screenshot+2026-01-25+175532.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 13: Camera Tracking Export + Environment Development - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-12-production-environment-development</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-01-19</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/093913ae-61a3-4035-845d-3bf991c32bba/IMG_3251.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 12: Production + Environment Development - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/7c33ac6f-fa89-4181-88df-2c661926e28e/Screenshot+2026-01-18+at+7.34.01%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 12: Production + Environment Development - Make it stand out</image:title>
      <image:caption>Current Overview of Environment Progress I created a procedural asset that is copying two different tree models and also rocks onto a field of points, next week I will work on creating percentage controls for the different objects copied. I will also start incorporating all the different tree models and different rock models.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/28d29bd2-f8c3-4ddb-bd38-55daf44a141a/Screenshot+2026-01-18+at+7.22.19%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 12: Production + Environment Development - Make it stand out</image:title>
      <image:caption>Points scattered on to height field using a scatter node, set to 500 total points.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/4e63f5f4-3179-47b8-9af7-055edbc7189b/Screenshot+2026-01-18+at+7.24.50%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 12: Production + Environment Development - Make it stand out</image:title>
      <image:caption>Geometry matching scene locations + path</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/21598ee7-0e97-4185-9551-87d7baf3db68/Screenshot+2026-01-18+at+7.24.59%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 12: Production + Environment Development - Make it stand out</image:title>
      <image:caption>I use that geometry to select points spawned in those places and delete them, that way trees and rocks won’t spawn there.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/e37527b9-f278-43d7-8b30-f3b73b9c180a/Screenshot+2026-01-18+at+7.30.25%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 12: Production + Environment Development - Make it stand out</image:title>
      <image:caption>Geometry copied to Points (Spheres represent rocks) Scale is randomized using a attribute randomize set to pscale</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/c2c0b38f-37eb-4c13-a693-15c27112b3a1/Screenshot+2026-01-18+at+7.29.45%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 12: Production + Environment Development - Make it stand out</image:title>
      <image:caption>Attribute Wrangle Node: VEX randomizes the rotation of each object</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/9f8c6d1e-6ee0-4b4c-b3cd-ba0904e92a6c/Screenshot+2026-01-18+at+8.10.32%E2%80%AFPM.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 12: Production + Environment Development - Make it stand out</image:title>
      <image:caption>Attribute Wrangle Node: VEX making sure a different piece of geometry is copied onto each point</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/765780b8-685d-462a-a19a-aceb83899bbc/Screenshot_2026-01-15_164923.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 12: Production + Environment Development - Make it stand out</image:title>
      <image:caption>This week, I also created a basic rendering setup for the environment to show for our first checkpoint in class. I quickly created a simple slope rocky snow texture for the height field in Substance Painter. The trees and rocks only have basic color shaders. The camera setup is for Shot 2A, and the lighting is from an HDRI taken at the shoot by my teammate Sydney Relkin.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-11-houdini-environment-start</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-01-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/d341d629-a511-4125-bb01-7cf322aa9813/Screenshot+2026-01-11+195025.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Quick Copy to Points Test to Visualize Trees</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/d062fd07-9934-4f32-b662-9f78cd4a4bec/Screenshot+2026-01-11+195052.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Node Tree</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/d19570c8-3daa-4595-9975-5b96a96a189a/EnvironmentMap_v01+%281%29.PNG</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Environment Map made by Hannah Kim</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/311000a9-4036-4801-9402-abef16750a70/Screenshot+2026-01-11+201836.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Current Height Field progress</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/f1236a02-efb6-4a5b-85f9-85ca0a2b87ab/Screenshot+2026-01-11+201940.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Mask for Scene 1 and Scene 3 Clearings</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/4690adbd-4c68-4173-839d-08bc06ec81a2/Screenshot+2026-01-11+202253.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Node Tree for Photo Above</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/4a0f3ba3-e9c6-4d70-a763-661474a3b40f/Screenshot+2026-01-11+202717.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Trees Mask</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/906b288a-320d-4653-a26d-5b884a5fce88/Screenshot+2026-01-11+201909.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Mask for Paths</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/3f266205-c0b6-4603-a599-a030fa6ac314/Screenshot+2026-01-11+202325.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Node Tree for Photo Above</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/86f4c076-5b22-4e31-9f8e-ae946a685b9a/Screenshot+2026-01-11+205205.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Trees Mask + Height Field Scatter + Copy to Points Node Tree</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/691a7596-a72d-4a48-93b6-6a2c6fa5a671/Screenshot+2026-01-11+202731.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 11: Houdini Environment Start - Make it stand out</image:title>
      <image:caption>Trees Copied onto Height Field</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-9-10-method-redirection-environment-improvements</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-01-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/93f970f3-4afc-4e84-8ee0-70f7f9b459f6/Scene_2_Shot_PV.0363.jpeg</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 9 + 10: Method Redirection + Environment Improvements - Make it stand out</image:title>
      <image:caption>New Quality of Environment</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-8-environment-improvements-camera-work</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-11-02</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/7e2216b0-5983-4a2b-b028-7f3f5a2d37db/Screenshot+2025-11-02+170949.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 8: Environment Improvements + Camera Work - Make it stand out</image:title>
      <image:caption>Updated Rock Texture - need Team approval but I think it is an improvement for now</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/30e4568e-bec8-4eb7-a5dc-7ae769ca95b1/Screenshot+2025-11-02+171111.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 8: Environment Improvements + Camera Work - Make it stand out</image:title>
      <image:caption>Updated Environment 1 Set Up (Real-World Scale) for Scene 1 - need to improve landscape sculpting, add rocks and grass - My goal for the beginning of week 9 is to set up the rock materials to have snow on top and add them into the scene</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-7-unreal-level-organization-by-scene-overdue-scale-fixes</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-29</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/8f5cb1ae-a0a3-48c7-85ad-195c7f0cb796/Screenshot+2025-10-24+183205.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 7: Unreal Level Organization by Scene + Overdue Scale Fixes - Make it stand out</image:title>
      <image:caption>Level 1 The sphere represents where the cocoon could possibly be placed in the scene.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/f0cc7f03-0ba8-4ce5-a192-1e5e988de621/Screenshot+2025-10-24+183004.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 7: Unreal Level Organization by Scene + Overdue Scale Fixes - Make it stand out</image:title>
      <image:caption>Level 3 The sphere here represents where the fairy’s final moments could happen in the scene. ( Level 2 stayed very similar to the environment seen in previous blogs )</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/a2ab0a4a-4baf-4f1c-aa5f-c4c795a2bcf9/Screenshot+2025-10-29+124021.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 7: Unreal Level Organization by Scene + Overdue Scale Fixes - Make it stand out</image:title>
      <image:caption>Updated Environment Scale using Low Poly Proxy Fairy Model from SketchFab Fairy Model is exactly 3 feet tall in Unreal Engine.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-6-environment-optimization-improvements</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-10-20</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/3ce6df69-fb66-4407-8b32-7baf9c725934/Screenshot+2025-10-19+185117.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 6: Environment Optimization + Improvements - Make it stand out</image:title>
      <image:caption>New Environment Landscape ( now 31 × 31, previously 62 × 62 )</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/a6c3047a-eff6-4bbc-842c-16af3dbc4067/Screenshot+2025-10-19+185218.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 6: Environment Optimization + Improvements - Make it stand out</image:title>
      <image:caption>Forest Area Spline</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/54f6325f-8887-4423-9e18-2f617dff5b69/Screenshot+2025-10-20+084534.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 6: Environment Optimization + Improvements - Make it stand out</image:title>
      <image:caption>New Main PCG Graph</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/3d1c841f-b220-4c5e-baea-999325ecebed/Screenshot+2025-10-20+090158.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 6: Environment Optimization + Improvements - Make it stand out</image:title>
      <image:caption>New Initial Data: Projects forest area spline onto the landscape’s height data</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/26d1c3cc-0803-415c-9a02-3ad5b099d29a/Screenshot+2025-10-19+185313.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 6: Environment Optimization + Improvements - Make it stand out</image:title>
      <image:caption>Forest Path Spline ( Only removes points spawning trees or large rocks)</image:caption>
    </image:image>
    <image:image>
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      <image:title>Metamorphosis: Senior Project - Week 6: Environment Optimization + Improvements - Make it stand out</image:title>
      <image:caption>PCG Subgraph for the Path Spline</image:caption>
    </image:image>
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  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-5-environment-optimization-improvements</loc>
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    <lastmod>2025-10-16</lastmod>
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      <image:title>Metamorphosis: Senior Project - Week 5: Environment Optimization + Improvements - Make it stand out</image:title>
      <image:caption>Environment Progress As per request of the team after some issues with our most recent pre-vis, I flattened the path where the fairy will be walking to match more closely to the story board. Another method I am planning to use is creating multiple copies of this level and starting to separate each level per shot or per group of similar shots for not only for optimization but also for organization. This will also allow me to improve the quality of each scene without worrying about other shots. I am not happy with how the roots of the trees aren’t properly integrated with the ground, and obviously with their overall quality as well which will be improved/fixed. I am doing some research on snow generation for the models and I would love to be able to generate some snow at the base of each tree. I came across a tutorial to create paths in a PCG environment using splines, instead of having two copies of the PCG Graph beside each other as I do in my scene. This will give me a lot more control and create a more realistic look.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/9510ed8d-736a-4f03-a698-d3c1c69eccfc/Screenshot+2025-10-15+094813.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 5: Environment Optimization + Improvements - Make it stand out</image:title>
      <image:caption>Issue Example The grass and rocks spawning on the cliff side look really unnatural and unrealistic. I plan to research PCG methods to avoid spawning points on steeper slope angles to avoid this issue. Another issue is the snow clumps, I am going to remove them because they look strange.</image:caption>
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  <url>
    <loc>https://www.miaesparragoza.com/blogsidebyside/week-4-green-screen-test-shoot-environment-progress</loc>
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    <lastmod>2025-10-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/50d828da-67cc-4187-9ab2-c2cb38f4effc/TestShoot_GS_BTS.jpg</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 4: Green Screen Test Shoot + Environment Progress - Make it stand out</image:title>
      <image:caption>At Savannah Film Studios Green Screen Stage</image:caption>
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    <image:image>
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      <image:title>Metamorphosis: Senior Project - Week 4: Green Screen Test Shoot + Environment Progress - Make it stand out</image:title>
      <image:caption>In progress - Bunny Scene Snowy Cliff</image:caption>
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    <image:image>
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      <image:title>Metamorphosis: Senior Project - Week 4: Green Screen Test Shoot + Environment Progress - Make it stand out</image:title>
      <image:caption>Bunny Scene Snowy Cliff Landscape Height Block Out for 3D Animation</image:caption>
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    <loc>https://www.miaesparragoza.com/blogsidebyside/week-3-environment-building</loc>
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    <lastmod>2025-09-29</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/969fae4b-6436-4c10-a5ed-551282c84f3f/Screenshot+2025-09-28+212513.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 3: Environment Building - Make it stand out</image:title>
      <image:caption>Current Environment Progress PCG Volume generating varied tree, grass, small and large rocks, and sticks on the ground.</image:caption>
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      <image:title>Metamorphosis: Senior Project - Week 3: Environment Building - Make it stand out</image:title>
      <image:caption>PCG Graph Tree</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/a98dad7c-a165-4a67-8c16-2f918e816ebb/Week3_PCG_Points_Trees.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 3: Environment Building - Make it stand out</image:title>
      <image:caption>In the photo above you can see the fairly scattered points being generated for the tree models.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/6d6f72c0-5ba6-4028-a019-faf1b5105c7c/Week3_PCG_Points_GrassAroundTrees.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 3: Environment Building - Make it stand out</image:title>
      <image:caption>These points, for the general grass, are being fed the tree point distance data and are generated around them to not overlap.</image:caption>
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      <image:title>Metamorphosis: Senior Project - Week 3: Environment Building - Make it stand out</image:title>
      <image:caption>Then those points are filtered down and randomly scaled to generate different grass, rocks, and sticks all over the ground.</image:caption>
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    <image:image>
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      <image:title>Metamorphosis: Senior Project - Week 3: Environment Building - Make it stand out</image:title>
      <image:caption>To the opposite effect, these points are being generated around the trees to generate some rocks and grass at every tree’s base.</image:caption>
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    <lastmod>2025-09-29</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1758049311149-KT27TD08OP98FF300WRE/Screenshot+2025-09-16+145702.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 2: Method Research</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/1758049308009-ZRU14BQYXXM30PK8DHYA/Screenshot+2025-09-16+145703.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 2: Method Research</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67d998baa8a35d40dd0f830d/dd5ea4b0-6025-4db0-878a-8d3828f92a0e/Screenshot+2025-09-21+193318.png</image:loc>
      <image:title>Metamorphosis: Senior Project - Week 2: Method Research - Make it stand out</image:title>
      <image:caption>Current Progress with Procedural Content Generation in Unreal Engine (Rough Sketch of Landscape Sculpt) Using randomly generated points based on the landscape height data, 6 different grass models are being randomly generated. Next, I plan to incorporate trees and different bushes.</image:caption>
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    <lastmod>2025-09-22</lastmod>
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      <image:title>Metamorphosis: Senior Project - Week 1: Ideation + Story Development - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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    <image:image>
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      <image:title>Metamorphosis: Senior Project - Week 1: Ideation + Story Development - Make it stand out</image:title>
      <image:caption>Environment References</image:caption>
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      <image:title>Metamorphosis: Senior Project - Week 1: Ideation + Story Development - Make it stand out</image:title>
      <image:caption>Snow Texture References</image:caption>
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      <image:title>Metamorphosis: Senior Project - Week 1: Ideation + Story Development - Make it stand out</image:title>
      <image:caption>Greenery References</image:caption>
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      <image:title>Metamorphosis: Senior Project - Week 1: Ideation + Story Development - Make it stand out</image:title>
      <image:caption>Tree References</image:caption>
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